Rob McDaniel

Senior Technical Artist, at Sucker Punch Productions

Rob McDaniel has a diverse work experience in the gaming industry. Rob started their career in 1998 at Sucker Punch Productions as a Game Designer, where they worked until 2007. Rob then moved to Loose Cannon Studios, where they held the position of Game Designer and Technical Artist until 2010. McDaniel joined PopCap Games in 2010 and served various roles including Game Designer, Technical Artist, and Designer. In 2014, they returned to Sucker Punch Productions as a Senior Technical Artist, and they are currently in this position.

Rob McDaniel attended The University of Kansas from 1989 to 1993, where they obtained a Bachelor of Science degree in Genetics. Following that, from 1996 to 1998, they attended The Art Institutes, specializing in Computer Animation.

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