Silas Bazar

3D Mid - Environment Artist at Sucker Punch Productions

Silas Bazar began their work experience in 2016 as a Graphic Designer at COLORADO FUN VALLEY, LLC, where they worked until 2018. Silas then joined WTC, Inc. as a Paid Intern, where they performed CAD work and rendered models for client visualizations. In 2018, they also started working at Simpatico Systems as an Illustrator & Front End Dev, a role they held until 2021. In 2021, Silas became a 3D Animator at iCEV, staying there until 2022. Silas then joined PlayStation as an OS Environment Art Coordinator and later as an Environment Art Intern. Currently, since 2023, Silas works as a 3D Mid - Environment Artist at Sucker Punch Productions.

Silas Bazar attended South Plains College from 2017 to 2019, where they pursued a degree in General Studies with a focus on Computer Games and Programming Skills. Following their time at South Plains College, Silas enrolled at Oklahoma Christian University in 2019. Silas is currently pursuing a dual major in Gaming and Animation and Graphic Design at Oklahoma Christian University, with a specialization in Game Art and Graphic Design. Silas'sexpected graduation date is in 2023.

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