Patrick Harris

Associate Design Director at Survios

Patrick Harris has a diverse work experience in the gaming industry. Patrick currently works as an Associate Design Director at Survios. Prior to this, they were a Lead Game Designer at Behaviour Interactive, where they worked on online features and meta systems for Dead by Daylight. Patrick also mentored junior team members. Before that, Patrick was a Senior Lead Designer at Nvizzio Creations Inc., where they developed and pitched new game ideas, directed the creation of prototypes, and provided design feedback to other designers. Patrick then worked as a Lead Designer/Design Director at Minority Media Inc., where they directed the design and production of multiple games for VR platforms, collaborated with producers, and provided clear visions for product and game design. Patrick has also worked as a Senior Game Designer at WB Games Montreal Inc., where they produced design documentation and organized workflows, and as a Senior Game Designer at Ubisoft Montreal, where they were responsible for conception design and prototype implementation. Patrick started their career as a Game Designer at Capcom Game Studio Vancouver, where they were responsible for the design and production of various game components. Prior to that, they worked in development support at Blue Castle Games and as a QA Tester and Co-Op Mastering Lab Tech. at Electronic Arts Canada.

Patrick Harris attended the British Columbia Institute of Technology, but no specific details regarding their degree, field of study, or the duration of their education are mentioned.

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