Ali got into development because of videogames over 20 years ago, when he first hacked together a clone of Arkanoid in Turbo C++. Since then, he's worked on game engines, databases, multiple personal design projects and libraries, a number of failed products, a number of successful products (with 10s of millions of users). He's built developer communities, dabbled in programming languages, gone through 3 tech-startups, worked in design in advertising, and in journalism for newspapers.
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