Mikkel B.-Frandsen is a highly skilled Senior Technical Artist and Animator currently working at Unity since February 2023, providing technical solutions to external developers. Concurrently, Mikkel serves as a teacher and consultant at The Animation Workshop, focusing on technical animation workflows and teaching an introductory course. Previously, Mikkel held positions at Ubisoft, including Senior Engine Technical Animator and Associate Technical Director of Animation, contributing to notable titles such as Tom Clancy's Ghost Recon Breakpoint and various projects at Crytek, including Hunt: Showdown. Mikkel's experience encompasses a range of roles in animation and technical artistry across multiple industry-leading companies, with a solid educational foundation in Character Animation from The Animation Workshop.

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