Brett Rieder is a seasoned software engineer with extensive experience in the gaming and simulation industries. Currently serving as Principal Software Engineer at The VOID since October 2016, Rieder has also held roles as Senior Software Engineer at both Midnight Studios, Inc. and Electronic Arts. Previous positions include Software Engineer at Valve Corporation and early career experience at Arachi and Motion Factory, focusing on graphics, core systems, and dynamics simulation software. This diverse background underscores Brett Rieder's expertise in software development and engineering within high-tech environments.
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