Leif Walter has extensive experience in the gaming industry, starting with their current role as a Game Director at Torn Banner Studios. Prior to this, they held positions as a Design Director and Principal Game Designer at the same company. Before joining Torn Banner, Leif worked at Creative Assembly as a Project Design Director and Senior Designer. Leif also worked as a Game Designer at the same company. Leif's career began with freelancing, where they worked as an Analyst/Programmer, focusing on analyzing big data sets and developing analysis and support tools. Leif furthered their skills as a researcher at TU Munich and as a Graduand and Intern at DFS Deutsche Flugsicherung GmbH, where they contributed to various research projects and gained experience in project management.
Leif Walter has an education history that includes a Doctor of Philosophy (PhD) in Engineering from the Technical University of Munich, completed from 2012 to 2015. Prior to that, they obtained a University Graduation degree in Mathematics from The Philipp University of Marburg, completed from 2004 to 2011. Additionally, they hold certifications as a Certified SAFe® 5 Agilist from Scaled Agile, Inc., obtained in March 2021, and a Mathematik Diplom (equivalent to a 5-year Master's degree) from Philipps-Universität Marburg, obtained in 2012.
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