Thomas Schut is an experienced game designer currently serving as Lead Game Designer at Torn Banner Studios since November 2022. Prior experience includes roles as Senior Game Designer and Game Designer at People Can Fly Studio, contributing to notable projects such as OUTRIDERS and its WORLDSLAYER expansion, as well as Project Gemini. Thomas also worked as a Game Designer at Froggy Frog Games on the indie title Jello, and previously held positions at Bohemia Interactive as a Gameplay Designer for the free-to-play shooter Vigor, and at Radiant Game Studios as a System Designer on The Survivors. Thomas holds a Bachelor of Applied Science in International Game Architecture and Design from Breda University of Applied Sciences.
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