SC

Stephen Crowe

Senior UI Lead Engineer at Treyarch

Stephen Crowe began their work experience as a Programmer Intern at Mad Doc Software in July 2005. Stephen then went on to work as a Programmer Intern at Treyarch from June 2006 to August 2006. At Treyarch, they progressed to roles such as Software Engineer, Senior Software Engineer, UI Lead Engineer, and finally Senior UI Lead Engineer. Throughout their time at Treyarch, Stephen worked on various projects including Quantum of Solace, Black Ops, Black Ops II, and Black Ops III. Stephen was responsible for implementing UI systems, working with artists, leading UI engineering teams, and developing new in-house tools. Stephen Crowe's work experience spans from September 2007 to the present day.

Stephen Crowe attended the University of Pennsylvania from 2002 to 2006, where they obtained a Bachelor of Science in Engineering degree in Digital Media Design. Following this, from 2005 to 2007, they pursued a Master of Science in Engineering with a specialization in Computer Graphics & Game Technology, also at the University of Pennsylvania.

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