Yansen Sheng

Engineer at Treyarch

Yansen Sheng has had a diverse range of work experiences. Yansen began their career in 2016 as an Undergraduate Research Assistant at Brandeis University. In 2016, they also worked as a Teaching Assistant at Brandeis University.

In 2018, Yansen took on an internship as a Unity Developer at USC Institute for Creative Technologies. Later that year, they worked as an Indie Game Developer & Producer at USC Games, where they and their team developed a platformer puzzle game called ORTHOISO.

Yansen continued to gain experience through internships, including a Programmer Intern role at Heavy Iron Studios, Inc. in 2019. Yansen then joined Treyarch that same year as an Associate Engineer, and over time, advanced to the role of Senior Associate Engineer. Yansen is currently employed at Treyarch as an Engineer.

Yansen Sheng completed a Bachelor of Science degree in Computer Science and Chemistry from Brandeis University in the years 2013 to 2017. Following that, from 2017 to 2019, they pursued a Master of Science in Computer Science from the University of Southern California.

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