Marc Roger is a Senior 3D Artist at Tripledot Studios since January 2023, following a progressive career in various roles within the 3D art and animation industry. Previous experience includes positions as a Mid Environment Artist at Omnidrone, an Environment Artist at Digital Legends Entertainment, and a 3D Artist at Mercurysteam and Gazpacho Games, where responsibilities included 3D production oversight and collaboration with programmers. Additionally, Marc has worked as a freelance 3D artist and animator across multiple projects since 2008. Educational background includes training at Fx Animation Barcelona 3D School and degrees from IDEP and ITES, focusing on 3D operation and imaging technology.
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