Harris Khurram has a diverse work experience spanning over many years. Harris is currently working as a Lead Unity Developer at Unico Studio since August 2022. Prior to that, they worked as a Senior Unity Developer at Revolving Games from July 2019 to August 2022.
Before their role at Revolving Games, Harris served as a Product Development Manager at Cloudcade, Inc. from July 2018 to June 2019. Harris was responsible for managing and overseeing product development activities.
Harris has also worked at Caramel Tech Studios as a Principal Software Engineer. During their tenure from June 2014 to June 2018, they worked on various projects utilizing Unity and Cocos2d-X. Harris developed a Match-3 + RPG game called GemsFrontier, which had real-time multiplayer functionality using PhotonUnity Network. Harris also worked on an RPG card game using Cocos2d-X.
Earlier in their career, Harris worked as a Senior Server Engineer at Appimize Studios from September 2013 to March 2014. Harris developed an isometric social game called Horse Ranch using Cocos2d-X and Google App Engine Social Game Server.
Prior to that, Harris served as a Senior Software Engineer at GameView Studios PVt Ltd from November 2009 to August 2013. Harris also had a short stint as a Front End Engineer at DeNA, GameView Studios' parent company, in Tokyo from February 2012 to July 2012 as part of an Engineer Exchange Program.
Harris started their career as a Freelance Full Stack Web Developer, specializing in PHP, ASP, and CSS 2.0, from July 2006 to November 2009. Harris briefly worked as a Full Stack Developer at Arts and Gems from March 2006 to June 2006.
Overall, Harris Khurram has a strong background in game development, with expertise in Unity, Cocos2d-X, and server-side technologies.
Harris Khurram completed their Bachelor of Science degree in Computer Science from the National University of Computer and Emerging Sciences, graduating in 2010. Following this, from 2010 to 2013, they attended PearsonVUE where they obtained a certification at the Associate level in Cisco Networks, specifically in CCNA (640-802).
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