Georg Luif is a Technical Researcher at the University of Applied Arts Vienna, actively involved in projects such as "The Psycholudic Approach" and "Neuromatic Game Art," which integrate artistic and scientific methodologies to explore the societal impacts of games and the future of neuro interfaces. Georg also serves as a Lecturer in Experimental Game Engines and previously held roles as a Game Developer/Prototyper at Playful Solutions GmbH and a Software Engineer at the University of Southern California, where work included the development of "Walden, a game." With a Master's degree in Interactive Media & Games from the University of Southern California and a Mag. art. in Digital Arts from Universität für angewandte Kunst Wien, Georg runs a web development business, specializing in creating websites and web applications.
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