Steven Tjoe is a seasoned professional in the gaming and visual effects industry, currently serving as a Test Automation Architect at Valori since June 2022. Prior to this role, Steven worked as a Lighting and VFX Artist at Nixxes Software BV from June 2019 to April 2022 and undertook various freelance lighting assignments between 2015 and 2019. Notable projects include work for LusionSoft VR and contributions to the Rise of the Tomb Raider DLC. With a substantial tenure at Guerrilla Games from 2005 to 2014, Steven progressed from a Lighting and Collision Artist to a Senior Tech Artist, playing key roles in multiple Killzone titles. Steven holds a Bachelor’s degree in Animation from Willem de Kooning Art Academy and a Bachelor of Informatics in Interaction Design from The Hague University of Applied Sciences.
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