Ryan Conklin has a diverse work experience in the field of software development and testing. Ryan is currently working as a Lead Software Development Engineer in Test at Vivun, where they lead a team in building a test framework for a web application using Cypress and TypeScript. Prior to this, they worked at Ball Aerospace as a Principal Test Engineer, where they performed test execution on ground and space systems. Ryan also worked as a Principal Test Engineer at Raytheon Technologies, focusing on the M2C2 project and performing various testing activities on ground and space systems. Before that, Ryan worked at EXPANSIA as a Senior Software Test Engineer, building a test framework for a CI/CD pipeline in a classified space. Ryan also worked at Ceterus, Inc. as a Senior Software Development Engineer Test, building an automated test framework for the Ceterus Edge application. Ryan has experience as a Lead QA Engineer at SPARC, LLC, where they wrote test automation code and developed test automation tools. Ryan also worked as a QA Specialist at Blue Acorn, testing modules and site changes using manual and automated testing. In the gaming industry, Ryan worked as a Game Designer and Community Manager at CharlestonGamer.com and as a Game Designer at The Angelo Group, Inc., where they worked on various game projects and also contributed as a developer. Ryan started their career as an intern at Atomic Blue.
Ryan Conklin earned a Bachelor of Science (BS) degree in Game and Interactive Media Design from Full Sail University, where they studied from 2011 to 2014. In addition to their degree, they obtained several certifications, including CTFL from the ISTQB - International Software Testing Qualifications Board in July 2014, IWATSU VoIP from Iwatsu Voice Networks in July 2011, and Certified SAFe® 4 Agilist from Scaled Agile, Inc. in January 2019.
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