Nelson Dou has a diverse range of experience in the field of 3D art and game development. Nelson is currently working as a Lead Environment Artist at Wonderstorm, a multimedia startup focused on creating entertainment franchises. Nelson is involved in the development of "The Dragon Prince," an animated series and video game. Prior to this, they served as a Lead 3D Artist at Jam City from 2020 to 2022.
From 2017 to 2020, Nelson worked as a Senior 3D Artist at Super Bit Machine, where they contributed to the development of the game "Armajet" for various platforms. Nelson was responsible for creating weapons, characters, and in-game assets, as well as setting up pipelines and documentation.
Before that, Nelson held the position of Lead Artist at Glu Mobile from 2014 to 2017. In this role, they managed a team of 3D artists, created a pipeline for integrating assets into multiple games, and provided documentation for artists and outsourcing companies.
Prior to their time at Glu Mobile, Nelson worked as a Senior 3D Artist at Cie Games from 2010 to 2014. Here, they established 3D workflows for all games in production, created environment and character art, and maintained relationships with outsourcing companies.
Nelson's career began in 2008 as a 3D Artist at Cie Studios, where they performed quality assurance for 3D models and worked closely with outsourcing companies. Nelson also worked as a freelance 3D Artist from 2005 to 2008, creating assets for tech demos and games for various clients.
In 2003, Nelson started their career as a 3D Modeler at Richfield, where they built pre-viz models of house interiors and implemented lighting solutions.
Nelson Dou's education history includes a degree in Electrical Engineering from California State Polytechnic University-Pomona. No specific dates or further details about the field of study are provided.
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