Breeze Grigas has worked in the gaming industry for over 8 years. Breeze began their career in 2012 at MassDiGI as a Concept and Production Artist and a Game Design Intern. In 2013, they worked at Stomp Games as a Quality Assurance, Green Door Labs as a Lead Game Builder, and Zephyr Workshop as Director, Lead Design. In 2014, they worked at Visible Body as a User Experience Designer and Quality Assurance. In 2015, they worked at Outact, Inc. as a Content Designer and QA. In 2018, they worked at Level 99 Games, LLC as a Game Developer and Sales, and at HitPoint Studios as an Associate Game Designer. In 2020, they began working at Brieger Creative as a Game Developer. Breeze is currently employed at Hasbro as a Quality Control.
Breeze Grigas earned a Bachelor's degree in Interactive Media Design from Becker College between 2009 and 2013. In 2015, they completed a Character Design mentorship program with Robotpencil. Breeze also holds a High School Diploma from Bay Path Regional Vocational Technical High School, which they earned between 2004 and 2009.
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