Nina Moritz is a Senior Gameplay Programmer at Massive Entertainment - A Ubisoft Studio, currently contributing to the development of Star Wars Outlaws. With a solid foundation in gameplay programming, Nina played a pivotal role in the successful launch and subsequent updates for Tom Clancy's The Division 2, initially as a Junior Gameplay Programmer and later as a 3C game programmer. Prior experience includes co-founding MonkeyPixel OÜ, where Nina designed and programmed 2D games and apps, as well as a brief tenure as a Localization QA Tester at Keywords International. Nina's academic background includes an Advanced Diploma in Game Programming from The Game Assembly and a Bachelor's degree in Game Design and Graphics from Uppsala University, with continued education at Luleå University of Technology and Jönköping University. Additionally, Nina serves as a Lektör for BTJ, focusing on literature in the field of computer games and programming.
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