Johan Holmér is a highly skilled Lead Technical Designer at Cloud Imperium Games since September 2019, specializing in technical level design implementation and cross-departmental coordination for Squadron 42. Previous roles include Senior FPS Technical Designer and Technical System Designer, where Johan focused on weapon setup and shooter experience enhancement for Star Citizen. Prior to Cloud Imperium, Johan served as a Technical Designer at Starbreeze Studios, emphasizing technical implementation and player interaction design. Johan's early career includes positions as a Gameplay Scripter at Lost Anchor Games and participation in various student projects, showcasing a solid foundation in game design and programming. Education includes a Higher Vocational Education in Game Design from Futuregames and a University Degree in Game Design and Programming from Uppsala University.
Sign up to view 0 direct reports
Get started