Luke Coleman started their work experience as a 3D Animator at Nautilus International Risk Consultants Ltd in November 2017. Luke processed and cleaned raw motion capture files, improved motion capture sessions, and animated 3D CAD props.
In September 2020, Luke joined Riverfall Games as a 3D Animator and Technical Animator. Luke provided rigging and animating services for a single-player first-person looter-shooter game. Luke created character rigs compatible with the Unity game engine, animated various actions, and assisted programmers with troubleshooting in Unity.
From October 2021 to June 2023, Luke worked remotely for Lunar Tale Games LLC as the Lead 3D Cinematic and Gameplay Animator for their co-op horror game, Phantom Hysteria. Luke directed cinematic shots, mentored a junior animator, collaborated with the Art Director, and ensured animation functionality with technical animators and programmers.
Currently, Luke is working at Coatsink as a Junior 3D Animator starting from March 2022.
Luke Coleman attended Bournemouth University from 2013 to 2016, where they obtained a Bachelor's degree in 3D Animation. In 2018, they enrolled at CG Spectrum and studied Advanced 3D Animation for a year.
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