Corentin Billemont is a seasoned game designer with extensive experience in the gaming industry. Currently serving as a Senior Game Designer at DONTNOD Entertainment since June 2021, Corentin focuses on 3C and combat design for the project Banishers: Ghosts of New Eden, and is involved in the conception phase of an ambitious new single-player project. Prior roles include Game Designer at Ubisoft Bordeaux, where Corentin contributed to a cancelled multiplayer project, and Systems Designer at Foundry 42 Ltd, enhancing the Star Citizen experience. Corentin's background includes positions at Ubisoft, Arkane Studios, Gameloft Montréal, and other organizations, coupled with a Master 2 in game design and project management from Supinfogame.
Sign up to view 0 direct reports
Get started
This person is not in any teams