Jennifer Stevens is an experienced Senior VFX Artist who has worked with companies such as FuturLab, CipSoft GmbH, voodoosoft, Elektrofilm TMT, and Artus Film- und Postproduktion GmbH. With a background in game development, digital artistry, and film production, Jennifer has expertise in creating visual effects, UI implementation, game writing, and 3D animation. Jennifer's skills include shader coding, scripting in C#, motion graphics, and creating 3D assets. With a strong educational foundation in Audiovisual Communications Technologies and experience in coordinating artistic projects, Jennifer is a versatile and skilled professional in the creative industry.
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