Tim McCracken is a seasoned content designer with extensive experience in the gaming industry, currently serving as Senior Content Designer at Hidden Path Entertainment since September 2022, where responsibilities include designing and implementing content in UE4 and UE5. Prior roles include Lead Game Designer at Wenmoon Studios, where foundational lore for a narrative was created and a prototype in UE5 was developed, and various positions at Firaxis Games from 2004 to 2022, encompassing design, leadership, and quality assurance. McCracken also contributed to ZeniMax Online Studios as a Content Designer, playing a key role in game development from initial concepts to post-launch, and began a career as a Lead Tester at Microprose, where early contributions included the writing of a story pitch for Dungeons & Dragons: Heroes.
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