The Art and Design Team at Hidden Path Entertainment is responsible for creating the visual and aesthetic elements of video games, including character design, environments, and effects. They collaborate to ensure a cohesive artistic vision, focusing on enhancing the player experience through innovative textures, animations, and immersive worlds. This team combines creativity with technical expertise to bring engaging game concepts to life, balancing artistry with functionality throughout the development process.
Clancy Powell
Senior Lead Designer
Gabrielle Adams
Senior Foliage Artist
Jeff McGuire
Senior Visual Effects Artist
Jordan Pack
Senior Material Artist
Mario Cortez
Senior Character Artist
Max Stupa
Senior Technical Artist
Mukul Soman
Project Art Director
Ryan Lee
Lead Environment Artist
Tim McCracken
Senior Content Designer
Todd Rad
Senior Combat Designer
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