Simon Sarginson is a Senior Software Engineer at Improbable, working on game engine related projects. As a Creative Technologist in Residence at Cybersalon, Simon explores natural ways to interact with software and hardware. Simon has also served as a Digital Artist, Generalist Programmer at disguise, UI Programmer at Splash Damage and Rocksteady Studios Ltd, and Researcher for a Retail Technology company. Additionally, Simon has experience as a Creative Technologist at Movement London, Lead iOS Developer at Oops Yay, Editor at Familie Montage, and Intern Digital at Visual Artists.
Sign up to view 0 direct reports
Get started