Hugo Millet is a Senior Physics Programmer currently employed at Invoke Studios since August 2023. Previous experience includes roles as a Physics Programmer at Unity (May 2022 - May 2023) and Ubisoft Montréal (May 2021 - May 2022), as well as Senior Physics Programmer and Senior Gameplay Programmer at PlayStation London Studio from February 2018 to May 2021. Hugo also worked as a Physics Programmer at Eidos-Montréal (August 2016 - February 2018), and as a Gameplay/AI Programmer at SQUARE ENIX CO., LTD. (January 2016 - August 2016), following time as a Gameplay Programmer at Eidos Montréal (July 2013 - January 2016). Early career experience includes a position as a Développeur jeux vidéo at Exkee (January 2011 - July 2012). Educational background includes a Diplôme de 2e cycle en développement de jeux vidéo from Université de Sherbrooke (2012 - 2013), a Baccalauréat en Informatique et Jeu Vidéo from Iut Nice Sophia Antipolis (2009 - 2010), and a Dut Informatique en Imagerie Numérique from Iut Arles (2007 - 2009).
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