Artem Nesiolovskiy has extensive work experience in the software engineering and game development industry. Starting in 2011, they worked as a Technical Game Designer for Mimimi Games, where they focused on designing various aspects of a browser-based MMORPG. In 2012, they joined NVIDIA as an Automation and Scripting Engineer, where they reverse-engineered game settings and developed automation scripts using Perl. Artem then worked at Yandex as an Associate Perl Developer, writing scripts for a MapReduce system and solving statistical tasks.
In 2013, Artem held multiple roles, including as a Game Testing Specialist at Innova Distribution, managing testing activities for a team of game testers, and as a Game Designer at ZeptoLab, working on level and gameplay design for popular mobile games. Artem also worked at Yandex as a Quality Assurance Engineer, performing functional web and mobile testing, test planning, and test automation using Java and Selenium.
Artem joined Amazon in 2016 as a QA Engineer, responsible for functional, UX, and performance testing for the Lumberyard game engine. Artem also wrote automation scripts and tools using Python, pytest, C++, Jenkins, and AWS. Artem later transitioned to the role of Software Development Engineer in Test, focusing on automation tools and operational excellence in the Alexa Skills Store. Artem used Java, testNG, and AWS for API test automation and load testing. From 2021 to 2022, Artem worked as a Software Development Engineer at Amazon, mainly working on back-end features for the Alexa Skills Store using Java EE, Spring, and AWS.
In 2022, Artem joined Treyarch, an Activision Blizzard subsidiary, as an Expert Tools Software Engineer, working on test automation tooling and test infrastructure for the Call of Duty series. Artem also developed the vision and mission statement for the Treyarch Test Automation Team.
Most recently, Artem started working at Meta as a Senior Backend Services Engineer and Software Engineering Manager. Artem is responsible for building back-end services and internal web tools for VR games, including matchmaking, game data storage, events, achievements, admin tools, and server deployment. Artem utilizes technologies such as php (hack), JavaScript, React, Python, GraphQL, Terraform, AWS (EC2, GameLift, FlexMatch), VS Code, Mercurial, and Meta internal tools/databases.
Artem Nesiolovskiy completed their education in Computer Science from the National Research Nuclear University MEPhI (Moscow Engineering Physics Institute) from 2007 to 2012, obtaining a Specialists degree. Later, in 2022, they enrolled in Apeiron.School to study Philosophy, with no specified end year.
In addition to their formal education, Artem has also obtained several certifications. In 2023, they completed the "Programming with JavaScript" course at Meta, and the "Introduction to Front-End Development" course, also at Meta. In 2022, they acquired the "Foundations of Project Management" certification from Google, and in 2021, they completed the "NYUx - FCS.NET.1 - Introduction to Networking" course at edX, as well as the "StanfordOnline - Databases: Semistructured Data" course. Furthermore, in 2019, they obtained the "Data Structures & Algorithms Nanodegree" from Udacity, and the "GAME103x: Video Game Asset Creation and Process" certification from edX. Additionally, they have a certification from Yandex's Internet Search Ads System Testing School obtained in 2014, with no specified month.
Overall, Artem Nesiolovskiy has a strong educational background in Computer Science and has also pursued certifications in various related fields.
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