Pauli Ondruska

Audio Designer at Remedy Entertainment

Pauli Ondruska is an experienced audio designer and sound designer, currently working at Remedy Entertainment Plc since August 2021 on projects including Alan Wake II and Max Payne I & II Remake. Concurrently, Pauli serves as a sound designer at Tonally, collaborating with notable clients such as Supercell and Redhill Games. Previous roles include sound designer and composer at Namida Diamond Factory Ltd., audio designer at Redhill Games, and various sound design positions at Yle, Kalla Gameworks, and Kamina Dimension Ltd. Pauli holds a Bachelor's degree in Arts, Entertainment, and Media Management with a focus on music production and sound design from Tampere University of Applied Sciences, along with additional qualifications in music theory and business administration from other institutions.

Links


Org chart

Sign up to view 0 direct reports

Get started