Melissa Pohl has a diverse work experience in the field of UI/UX design. Melissa has worked as a Lead UI/UX Designer at Raw Entertainment since 2023, where they are responsible for designing the interface for an online crypto casino. Prior to that, they worked as a Lead UI/UX Designer at Superbloom from 2022 to 2022, where they were involved in early prototyping, integrating UI into unity, and defining the UI style for a soft launch. Melissa also held the position of Senior UI artist at Lion Studios from 2021 to 2022, where they created designs for UI flows/styles and provided feedback to improve UI and UX. Melissa worked as a Lead UI Artist at AdaptedMind from 2020 to 2021, creating an original UI style and collaborating with the founders on game ideas. Before that, Melissa had experience as a Senior UI/UX Artist at an undisclosed company in 2020 and as a UI Artist at Boss Fight Entertainment in 2020. Melissa also worked as a Lead UX/UI Artist at Fun and Games LLC from 2018 to 2020, where they created rapid prototypes, managed art direction, and designed UI mockups. Prior to that, they worked as a UX/UI Designer at Lowe's Companies, Inc. from 2017 to 2018. Melissa's experience also includes working as a Contract UI Artist at TinyCo, a Jam City Company, in 2016, where they designed and integrated UI for games. Before their professional work, they freelanced for various clients from 2015 to 2017, focusing on UI design, implementation, UX consulting, and logo design for casual mobile games.
Melissa Pohl attended The Art Institute of California San Francisco from 2010 to 2011, studying Web Design and interactive Media. Prior to that, they studied Design and Technology at the San Francisco Art Institute from 2008 to 2010.
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