Jorge García is a versatile game developer with extensive experience in various roles within the gaming industry, including GameMaker Console Porting Coder at Super Rare Games, Game Designer/Producer/Programmer at Mecha Studios, Game Designer/Level Designer/Coder at Aether Studios, and GameMaker Console Porting Specialist at Bromio. With a strong foundation in technical and conceptual understanding, Jorge has successfully ported PC games to multiple consoles and contributed to game design, level design, and character balancing for notable titles like Rivals of Aether's spin-off, Dungeons of Aether. Prior experience includes web development roles at Virtual Inflexion Software and Universidad Veracruzana, as well as leadership in educational technology at Villa Aprendizaje. Jorge holds an Engineering degree in Computer Science from Instituto Tecnológico Superior de Xalapa.
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