Julien le Cadre

Game Lead at Supercell

Julien Le Cadre has a diverse work experience in the gaming industry. Julien is currently working as a Game Designer at Supercell since March 2021. Previously, they held the role of Game Lead at Rovio Entertainment Corporation from August 2020 to February 2021. Before that, they worked at Socialpoint as a Product Owner & Lead Game Designer from December 2019 to August 2020, and as a Lead Game Designer from November 2018 to December 2019.

Prior to Socialpoint, Julien worked as a Senior Systems Designer at Artrix Ltd from March 2017 to November 2018. Julien also worked at King as a System Design Specialist from November 2015 to March 2017. Earlier in their career, Julien served as a Lead Game Economy Designer at Gameloft New Zealand from July 2013 to October 2015.

Julien has also gained experience as a Game Tester at Localsoft - Triple A Testing from March 2013 to May 2013. Additionally, Julien has worked as a Game Designer at oocube from October 2010 to November 2011, and at Feerik Studio from April 2010 to September 2010.

Julien Le Cadre completed their education in a chronological order. In 2005, they started their Master's degree at Université Toulouse - Jean Jaurès, specializing in LEA. Julien pursued this program until 2009. Following that, they attended Polytech Nice Sophia from 2009 to 2010, where they obtained a Master's degree in Video Game Management. Additionally, Julien Le Cadre has obtained several certifications, including the Certified Scrum Product Owner® (CSPO®) from Scrum Alliance. Julien has also completed various courses such as Front-end Formations, JavaScript Best Practices, and jQuery: The Return Flight, all from Code School. The specific months and years of obtaining these certifications are not provided.

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