Paolo Carabaich is a seasoned game programmer with extensive experience in the gaming industry, currently serving as a Game Programmer at Supercell since April 2022. Prior to this role, Paolo held various programming positions, including Lead Programmer at Housemarque and Ubisoft RedLynx, as well as Game Programmer roles at Housemarque, Media Molecule, Q-Games, Natsume Co., Ltd., SUCCESS Corp., and Milestone s.r.l. Over the years, Paolo has demonstrated strong expertise in game development, contributing to both leading and collaborative programming efforts across multiple companies.
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