Andrew Mournian

Lead Vehicle Artist at Treyarch

Andrew Mournian is a seasoned video game artist with extensive experience in vehicle, environment, and weapon design. Currently serving as Lead Vehicle Artist at Treyarch since April 2014, Andrew transitioned from Senior Vehicle and Weapons Artist to focus on advanced vehicle art. Previous experience includes roles at Sony Santa Monica as Senior Environment Artist and at Killspace Entertainment as Lead Artist on unannounced titles. During tenure at Pandemic Studios, Andrew excelled as Lead Vehicle Artist, contributing to notable titles such as "Mercenaries 2" and "Star Wars BattleFront 2." Andrew's career began at AquaMarine Engineering Company as a 3D Graphic Artist/Consultant and includes earlier positions that involved modeling and texturing in various capacities with a proficiency in software such as Softimage XSI, Adobe Photoshop, and 3dsMax.

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