Nicolas Rioux has extensive experience in the technology and gaming industry, spending over two decades at Ubisoft, where Nicolas currently holds the position of Global Deputy VP Production Technology and previously served as Executive VP of Technology for Ubisoft Canadian Studios. Prior to Ubisoft, Nicolas worked at CAE Inc. from April 1996 to July 1997, advancing from Programmer to roles including Lead Programmer and Programming Studio Manager. Nicolas holds an MBA from Université de Sherbrooke (2002-2005) and a B. Sc in Computer Science from the same institution (1993-1996), along with an education from Cégep de la Gaspésie et des Îles (1990-1992).
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