Tim O'Brien

Quality Lead / Quality Engineer at Wargaming

Tim O'Brien has extensive experience in the gaming industry, starting as an Intern Level Designer at Nnooo in 2011. Tim then worked as a Programmer at Foundation Games before moving on to roles such as Freelance Unity Developer at Rotor Studios, Software Developer and Designer at Mad Monk, and Designer/Technical Artist at Canvas Interactive. Tim then joined Tru Blu Games where they worked as a QA Tester and later as a Producer. Tim continued their career at Wargaming, taking on roles such as Test Analyst, Senior Test Analyst, and Quality Lead/Quality Engineer. Currently, Tim serves as a Quality Engineering Manager at Riot Games, showcasing their progression and expertise in various aspects of game development and quality assurance.

Tim O'Brien attended Qantm from 2009 to 2011, where they earned a Bachelor of Interactive Entertainment.

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